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Simon Willison adds four‑player mode and Compass Rose map to Battledrones

The new map, called “Compass Rose,” features four‑way rotational symmetry and supports up to four AI players, while the WebSocket‑based multiplayer network now accepts up to four human participants via share links or QR codes.

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Key points

  • Claude Opus 4.5 generated the new "Compass Rose" map and updated WebSocket code
  • Four‑player mode supports up to four human players or AI via share links or QR codes
  • New team colors are purple and green, added to existing blue and red designs

The update was generated with Claude Opus 4.5, which created the map and modified the networking code. New team skins appear in purple and green, joining the existing blue and red designs that can be previewed in the updated model browser.

This change expands Battledrones from a two‑player experience to a small‑team multiplayer game, illustrating how AI‑assisted development can accelerate feature rollout for indie projects.

Model page: Claude Haiku 5.5 →

Full story from Simon Willison · by Simon WillisonOpen source ↗

battledrones v14: Compass Rose, a four player map

Simon Willison · 24 October 2026

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This text was published by Simon Willison and written by Simon Willison. It is reproduced here with attribution so you can read it in full; the rights remain with the publisher. Read it at the source ↗

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The headline, key points and digest above were generated by Digest AI's editorial model from the linked sources. Automated summaries can contain errors: the sources are the record. Spotted a mistake? Tell us. Published by Martin K., who runs Digest AI and handles corrections.

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